Meanwhile a lack of clarity over the details means that the game never really gets into difficult conversations as much as it could, preferring instead to focus on external trauma, leaving it a little shy of games like Hellblade: Senua's Sacrifice in terms of representation. It is, after all, still a story about the potential violence inflicted by those who live with mental illness, even if it eventually swivels to discuss the violence and dangers faced by them as well. It's a bold statement, although Tell Me Why does still fall into some long-standing traps. These communities have limited knowledge, resources and patience to support those in need, particularly when mental ill health cannot be defined by the sparse medical assistance available, and individuals can easily be exploited by those who look to do so, with fatal consequences. In Delos Crossing, much like in large swathes of the real world, there is no chance of therapy, and no chance of state or medical support, and instead vulnerable individuals with mental illnesses are left to be cared for by the local community. Tell Me Why is the latest narrative adventure game from DONTNOD Entertainment, the studio behind the beloved franchise, Life is Strange. ![]() The most important of these is Tell Me Why's subtext of the lack of social care for mental illness in society as a whole. Tell Me Why - download game with a deep storyline.
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